In stock
Ground 008
31.05$
Ground 008: ready-to-use ground surface for VFX departments working in Houdini.
Description
Ground 008 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the dirt, gravel character of real ground surfaces without forcing you to spend an evening rebaking maps.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Targeted at VFX departments who prefer accuracy over flair. Ground 008 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Drop into Houdini, Unreal Engine, Blender, Unity and 3ds Max without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Every purchase is final and lifetime. Ground 008 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

