In stock
Bricks 011
39.50$
Bricks 011 delivers color, displacement, normal, roughness, ambient-occlusion maps ready to drop into Houdini or any modern renderer.
Description
Bricks 011 brings a bricks, clean and modern surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Houdini.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Bricks 011 integrates without negotiation. ArchViz teams will recognise the workflow immediately.
Engine compatibility: Houdini, Unity, Marmoset Toolbag, 3ds Max and Blender. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Buy once, re-download anytime from your account. There are no per-render fees, no extra tiers, and no surprise renewals — your library stays with you.

