In stock
Bricks 048
29.42$
Bricks 048 — a bricks surface for product visualisers: color, displacement, normal, roughness, ambient-occlusion, 8K, ready.
Description
Surface character: brick, bricks and mortar. Bricks 048 is a bricks material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Built for product visualisers who need a material to drop into a scene and stay there. Bricks 048 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Engine compatibility: Marmoset Toolbag, Unity, Cinema 4D, Blender and Unreal Engine. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Every purchase is final and lifetime. Bricks 048 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

