In stock
Bricks 099
36.79$
Bricks 099 delivers color, displacement, normal, roughness, ambient-occlusion maps ready to drop into Blender or any modern renderer.
Description
Bricks 099 brings a beige, bricks and medival surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Blender.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Bricks 099 integrates without negotiation. Indie game studios will recognise the workflow immediately.
Tested across Blender, Maya, Cinema 4D, 3ds Max and Houdini. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

