In stock
Grass 002
39.80$
Grass 002 — a grass surface for indie game studios: color, displacement, normal, roughness, ambient-occlusion, 8K, ready.
Description
Surface character: grass, green and ground. Grass 002 is a grass material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Suited for any pipeline that respects PBR conventions: indie game studios can drop Grass 002 into their material library and continue working without a single rebake.
Grass 002 loads cleanly into Blender, Maya, Cinema 4D, Marmoset Toolbag and Unreal Engine. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

