In stock
Grey Plaster
28.32$
Grey Plaster: technical PBR material with documented channels for predictable shader behaviour.
Description
Grey Plaster is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the moss, plain character of real plaster surfaces without forcing you to spend an evening rebaking maps.
Maps included: color, normal, roughness, displacement, AO. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.
Built for VFX departments who need a material to drop into a scene and stay there. Grey Plaster works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Tested across Unreal Engine, Houdini, Unity, Blender and Cinema 4D. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Buy once, re-download anytime from your account. There are no per-render fees, no extra tiers, and no surprise renewals — your library stays with you.
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