In stock
Ground 009
33.92$
Tile-tested dirt pack — dirt, gravel and ground character with the maps your shader graph expects.
Description
Surface character: dirt, gravel and ground. Ground 009 is a ground material captured for production rendering, with maps that behave the way your shader graph expects.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Ground 009 integrates without negotiation. Product visualisers will recognise the workflow immediately.
Drop into Unity, Marmoset Toolbag, Cinema 4D, Maya and 3ds Max without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Every purchase is final and lifetime. Ground 009 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

