In stock
Ground 044
32.84$
Ground 044: tile-mapped ground material — dirt, ground and sand, 8K, drop and render.
Description
Ground 044 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the dirt, ground character of real ground surfaces without forcing you to spend an evening rebaking maps.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Built for motion designers who need a material to drop into a scene and stay there. Ground 044 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Ground 044 loads cleanly into Unreal Engine, 3ds Max, Marmoset Toolbag, Maya and Cinema 4D. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Once purchased, Ground 044 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.

