In stock
Pipe 003
28.31$
An industry, metal PBR pack tested for clean tiling and accurate shading in Cinema 4D.
Description
Pipe 003 delivers a pipe PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported at the resolution your project needs.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, metalness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Pipe 003 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Drop into Cinema 4D, Unity, Unreal Engine, Houdini and Maya without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Every purchase is final and lifetime. Pipe 003 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
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