In stock
Bricks 060
39.26$
Bricks 060: ready-to-use bricks surface for 3D artists working in Maya.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Bricks 060 ships ready for production use, not as a sample.
The pack is shipped at up to 8K in JPG, PNG and EXR. Color, displacement, normal, roughness, ambient-occlusion channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Bricks 060 integrates without negotiation. 3D artists will recognise the workflow immediately.
Engine compatibility: Maya, 3ds Max, Marmoset Toolbag, Blender and Unreal Engine. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

