In stock
Ceiling Interior
40.69$
Ceiling Interior: technical PBR material with documented channels for predictable shader behaviour.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Ceiling Interior ships ready for production use, not as a sample.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, normal, roughness, displacement, AO channels — exactly what a metallic-roughness pipeline needs to render predictably.
Targeted at VFX departments who prefer accuracy over flair. Ceiling Interior won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Drop into Marmoset Toolbag, 3ds Max, Unreal Engine, Houdini and Unity without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

